showing 3 games
name | publisher(developer) | year arrow_downward | tags | |
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Halo 3 | Microsoft Game Studios (Bungie) | 2007 | aaa aliens cliffhanger criware cyborgprotagonist empgrenades empweapons energyshields extraterrestrial facelessprotagonist firstpartytitle firstpersonshooter flamethrowers future groupmind halo-series majorleaguegaming militantprotagonist militaryfiction mlaa mp-infection noports packin photomode platformbestseller powerarmor spacefaringage thermalweapons worldcybergames | labelimagesubject |
Prototype | Activision (Radical Entertainment) | 2009 | a113 acrobatics adv-limited adv-progress adv-xpdistr aimassist airdash alarmers amnesia armyofone autosavepoints biogrowth bossbattles cannibalism challenges chargedattack chargedjump city city-newyork-ny coldopen collectibles comic conspiracy desperatepower detectors devouring disguising disposableweapons driving earth enemyupgrade evilvsevil fallimpact firearms fistloads geneticassimilation giantmonsters gliding gore grappling groundslamming groupmind healthdrops hiding hijacking homingboulders humanoidprotagonist humanweapon indicator-poi indicator-threat island jumping lasso liveactors midairjumping minimap monsters mutablescenery-large mutants naturalweapons neuralthxsurround neutralnpcs newgameplus nochildren nofalldamage nonlinear noreloading northamerica npcspawning oneofakind openworld outbreak overheal parkour patientzero powermimicry powerthrow protectioncomplex prototype-series quarantine quicktimeevent radar recurringopponent rockets rooftops save-opportunistic sequence-defend serious shapeshifters shapeshifting shapeshifting-partial stealth superjump superpowers superstrength targetlock tasteofpower tentaclecreatures titanium-engine traffic trampling tutorial unarmedfighting uniqueprotagonist unlockable-difficulty upgrades-abilities upgrades-health upgrades-permanent upgradesystem uvl-techlimitation vehicle-pontiacgrandam visionmodes walking wallclimbing wallclinging wallrunning walltraversal weaponupgrades weirdvision whips widescreen xp-deeds xp-drops xp-objects | labelimageminimize |
Mass Effect 2 | Electronic Arts (BioWare Edmonton;EA Montreal) | 2010 | 2180s 22ndcentury aaa aliens anatomicdamage appearanceshifting assaultrifles battleaura cacophonicvoice classbased combatautoloot combatstilettos coversystem cyborgs damagemodeling dataimport death dialog-keywords dialog-stance dialogwheel doors doubleentendres encyclopedia epic evilisugly extraterrestrial fanservice fictionalelement firearms firstcontact flyingjellyfish fuel future group group-leader groupmind hackers healthregen humanoids humansuperiority ignoredcompanions ineptveteran injuries interactivedialogs interfacespoilers interplanetarytravel itempickup-auto itempickup-global lawvsgood locationaldamage machinecivilization magic-somatic masseffect-series multipleendings multispeciesorganization nojumping nomads nooneleftbehind peopleresources perchararelations phlebotinum privatemilitarycompanies ragtaggang rating-esrb-m recurrence recurrence-character robots rockets rogueprotagonist romance roses-blue sequelhook sorcery spacefaringage spacelanes spaceopera speciesequipment starfishaliens strangebedfellows technomagic thedestroyer titlementioned unrealengine3 viciouscycle walking warriorprotagonist xp-shared xp-shared-global | labelimagesubject |